About me

 

 

 

My name is Katarzyna, and I am a graduate of the Wrocław School of Modern Music. I have been involved in music production for seven years, and for the past two years, I’ve specialized in sound design for video games and music composition focused on immersive gameplay.

I gained experience both as a sound engineer at the Wrocław Opera—where I learned how sound functions in theatrical spaces—and as a sound designer, initially participating in Game Jams and later working on commercial projects.

I am proficient in implementing audio using FMOD middleware and have hands-on experience with the Unity engine. I am currently expanding my skills by learning WWise in conjunction with Unreal Engine 5.

While my primary DAW is Logic Pro, I am also comfortable working in Reaper, Ableton, and Pro Tools. I believe a DAW is merely a tool—once you understand its capabilities and features, adapting to any of them comes naturally.

I compose both electronic and instrumental music. In my view, a good specialist can immerse themselves in any genre and create a unique atmosphere that enhances the game's immersive experience.

 

Wwise Demo reel

 

Combat_01:

Combat_02:

Happy_Spring_01:

Hot_Summer_01:

Haze_Autumn_01:

Cold_Winter_01

Theatre_act_04:

Spooky_minigame:

Cooking_minigame:

Village_theme:

Lofi_Hayze:

Crazy_deep

Contact:

 

  • Discord: shiffly
  • e-mail: kachazdun@gmail.com

Text me: